Studio Chantal Matar Ltd.
Nano Banana AI Architecture Lab
Sketch. Structure. Spatialize. Immerse.
Available spots
Service Description
Early Bird Registrations are now open for this 5-week online workshop, designed for architects, designers, and creatives who want to explore a world beyond static AI images into structured, applied pipelines that culminate in fully explorable worlds inside Unreal Engine. The journey begins with Midjourney for conceptual ideation. These raw visions are then developed through Nano Banana AI, which generates a complete architectural workflow: plans, elevations, perspectives, and visual narratives with striking coherence. From there, Tripo 3D Studio is used to translate Nano Banana outputs into spatial 3D models, bridging images into geometry. Finally, these assets are brought into Unreal Engine, where they are spatialized and transformed into immersive environments participants can inhabit and present. It is a guided exploration of how architects can use cutting-edge AI to craft design stories that live, evolving from sketches to built atmospheres. 📅 Schedule Start Date: November 9, 2025 Duration: 5 Weeks (1 session/week), 3 Hours per Session Time: 1:00-4:00 PM BST | Location: Zoom Week 1 - Conception (Nov 9) Midjourney ideation workflows for a progressive pavilion design Setting the design narrative for the pipeline Week 2 - Narratives (Nov 16) Nano Banana as an architectural workflow engine Generating plans, elevations, and perspectives from concept Week 3 - Translation (Nov 23) From Nano Banana visuals to Tripo 3D Studio models Preparing assets and structures for Unreal Engine Week 4 - Worldbuilding (Nov 30) Importing models into Unreal Engine Lighting, materials, and spatial storytelling Week 5 - Immersion (Dec 7) Assembling the full AI-driven architecture in Unreal Final project presentations + live Q&A 🖥️ Software Midjourney (subscription) Nano Banana AI (Gemini app/web) Tripo 3D Studio (subscription) Unreal Engine 5 (free): unrealengine.com/download 💻 System Requirements Windows 10/11 GPU: NVIDIA RTX 3060 or higher RAM: 16 GB (32 GB recommended) macOS OS: macOS 12 (Monterey) or later GPU: Apple Silicon (M1, M1 Pro/Max/Ultra, M2, or newer) RAM: 16 GB (32 GB recommended for heavier Unreal projects) 📌 Details Instructor: Chantal Matar Level: Beginner (no coding required) Fee: £500 Standard | £375 Early Bird until October 5, 2025 Capacity: 20 participants A dedicated Discord channel will also be provided for the duration of the workshop, offering daily updates, feedback and resources. Sessions recorded | Registration non-refundable








Upcoming Sessions
Cancellation Policy
Registrations are non refundable. Please read carefully before registering.
Contact Details
info@chantalematar.com
London, UK